Wed 9 Jan 2008
As noted in the previous post, the feed mill looked too desolate for my liking so I set out to add a small side structure. Working from the basic dimensions of the mill I constructed a simple office building – ensuring that I matched the roof pitch and basic form of the mill to ensure continuity. In two evenings I was able to complete the project (this scratch building stuff is getting easier!) and install it on the layout.
The suggestion was put forth that I attempt to reduce the thickness of the sandpaper by sanding the backing off of the paper in an attempt to make it thinner. The problem was the only sandpaper I had on hand was the 320 grit I was using to for the shingles themselves – after a minute of sanding I had barely removed the text on the backing paper so I cut my losses and quit (an experiment to follow up on later!). Despite this, the results were much better this time as I used CA to attach the shingles rather then white glue, and I was able to pinch the seams down tight against the building – improving the appearance dramatically. (I had used white glue for the other shingles so that if I was unhappy with the results I could remove the sandpaper and glue with just a bit of water.) I airbrushed the tarpaper roof and weathered the building, frosting the inside of the windows with a bit of paint to suggest dust.
I added the ‘Balinifad Feed’ sign to the office for a bit of colour, and to help reinforce the fact that this industry was not yet defunct. The sign was designed on the computer and printed to scale. I printed 6 copies of the sign and weathered them with the airbrush before cutting them out so I could select the best of the bunch. I believe weathering before cutting so prevented the paper from curling and the resulting sign sits quite flat against the building.
I’m very happy with how this turned out and I can now say that all of the structures are done!


I spent the majority of the past week trying to clean the basement and get my airbrush working. I’m happy to report that the cleaning is done, and I finally have a usable airbrush! I’ve owned the same Badger airbrush for 17+ years and it’s worked great – the issue is the compressor. For as long as I’ve owned the airbrush I’ve also owned a very noisy compressor which I’ve been unable to use as the noise conflicts with the ‘tender sensibilities’ of the family. I finally visited the local TSC store and bought an 11 gallon air pig. It only takes about 2 minutes to fill the pig, and once filled, it lasts about 15-20 minutes. Finally, a silent airbrush!


One of the challenges I’ve encountered in the past is trying to find and easy way to design architectural models on the computer. I’ve worked with several 3D programs as well as an assortment of CAD suites, but for the simple task of creating basic wireframe drawings for model railroad structures, I’ve settled on using Adobe Illustrator. I find that Illustrator allows me to develop drawings quickly, as well as create an interactive reference that I can use during construction. I’m not going to go into a full-fledged tutorial on how to use Illustrator – like other programs of its ilk it does have a average/steep learning curve, and isn’t the cheapest program available – it’s intended for use in the graphic design industry so the majority of individuals don’t have access to the program. For those who do have it and use it, here’s a quick outline as to how I create my scale drawings.
I’m really quite eager to start the next railroad, but I’ve promised myself I’ll finish this one. The remaining building I need to construct serves the spur on the autumn portion of the layout. I decided that a feed mill would be the most appropriate industry, so I went hunting for a few images. It didn’t take long before I happened upon 
With the arrival of my Tichy order I’ve started to make some progress on the NES. The first order of business was finishing the last structure for the town. I already had built and painted the little house, but until the windows arrived I was at a standstill. I managed to paint the windows and doors, apply a touch of weathering, plant some weeds and add a roof. Unfortunately I threw away my remaining shingles over the weekend (a delusional pre-Christmas cleaning tirade) and as I wouldn’t be able to print more until the second week of January I went hunting for a suitable alternative. I finally settled on some 320 wet/dry sandpaper. The roof lacks any definition in terms of the courses of shingles, but the texture and colour are right. One thing I’m still struggling with is the good ol’ three-foot rule. It strikes me that it would be virtually impossible to see the courses of shingles at 1:160 but many modelers elect to include them. I prefer my printed shingles, but this is a suitable stand it.

I’ve being trying to finish up the town on the NES however progress has been slow. I finally got an evening to work on another structure and things didn’t go as smoothly as planned. Firstly, shingling around the dormers proved to be quite challenging as it was difficult to make everything fit seamlessly. When I finally got the shingles to fit and I was happy with the result I managed to accidentally touch to roof with a paint covered finger – no amount of work would hide the mistake so I had to shingle the roof twice. Second, this building wasn’t as crisply made as the others so the weathering highlighted many mistakes and required some judicious ivy applications. The weathering also revealed that I had managed to construct some of the walls upside down – the siding was the wrong direction. This wasn’t highlighted until the weathering was applied as the ink/alcohol mix highlighted the error. Finally, when I started to glaze the windows I realized that I couldn’t access the dormers as they were permanently affixed to the roof!
Eager to ‘get out of town’, I’ve started a push to finish up my small residential community. While I’m not a big ‘super-detail’ fan, I do think there are some basic things that all structures need in order to blend then satisfactory into their surroundings – namely weathering. I didn’t want to spend too much time aging the buildings so I decided to settle on the technique I used 








Weathering is a facet of model railroading that I have never really explored. My only experience with weathering was over-spraying a water tower with white paint when I was 12. I have read many articles on weathering published in the MR press, and browsed countless websites and forums researching the topic. This research has revealed that there is many ways to apply weathering, and there is no ‘right’ way; simply a multitude of different techniques that are employed because they are the preferred method of each individual modeler who has learned to control the results of their unique process, and are comfortable working with a method that produces predictable outcome. I also discovered that weathering is a hobby within a hobby. The same way that there are modelers who focus their attention on operations, prototype modeling, rolling stock, structures etc., there are modelers who enjoy super-detailing and weathering buildings.












As the Niagara Escarpment System model railroad is a test bed for modeling techniques I haven’t tried (which is all of them as this is my first railroad..), I decided that I would like to build a simple town. After browsing through a number of publications, as well as the Walther’s website, I found that most manufacturers didn’t offer buildings that were appropriate for the era and region I’m modeling. Southwestern Ontario is dotted with a number of architectural styles, such as Canadian Gothic, as well as a number of war-time style homes, and basic two-story dwellings. As such, I decided that it would be a good time to scratch-build the small town.




